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Pricing · Creative Coding Framework v4.0 “Volta”

Pricing that scales with the ambition of the animation.

CodeAnimato ships a median bundle of 14.6KB gzipped, renders at sustained 144fps in production, and stays under the 18KB hard ceiling on every tier — including the free one. Pick the surface area you need.

Trusted by 41,300+ developers across 162 countries. Open-source core, MIT.

The Four Tiers

Pick the surface area you need.

Four tiers, one runtime. The free tier is the same engine that ships in Pro and Studio — licensing changes, performance does not. Enterprise adds the SLA, the procurement paperwork, and the named support channel.

Core engine Studio plugins Enterprise SLA

Free

$0/forever

Open-source core, MIT license. The same 14.6KB median bundle you’ll audit in production.

  • Full scene-graph compiler
  • 60+ easing curves & physics primitives
  • Single-domain license
  • Community Discord & GitHub Discussions
  • × Commercial use permitted, no seat tracking
  • × Studio plugins (timeline editor, CI linter)
Start with the docs

Most chosen

Pro

$24/seat · month

For senior frontend engineers shipping interactive sites to production.

  • Everything in Free, plus:
  • Commercial license — shipped products covered
  • Pro CI linter plugin (bundle-budget guard)
  • Physics-based easing primitives from v4.0
  • Priority email support, 24h response
  • × Studio timeline editor & team workspaces
Start a 14-day Pro trial

Studio

$96/seat · month

For design-engineering teams running a shared motion system.

  • Everything in Pro, plus:
  • Studio timeline editor (visual scene-graph)
  • Team workspaces & shared design tokens
  • WebGPU timeline scrubbing (optional)
  • SSO, audit log, role-based access
  • Quarterly office hours with the core team
Talk to Studio sales

Enterprise

Custom/annual contract

For agencies and large design-system teams that need an SLA and procurement paperwork.

  • Everything in Studio, plus:
  • 99.99% uptime SLA
  • Sub-50ms timeline jitter guarantee
  • Named technical account manager
  • Self-hosted runner & private registry
  • SOC 2 Type II report, DPA, MSA
Request an Enterprise quote

All paid tiers include the open-source core under MIT — you can self-host, fork, or downgrade at any time without losing the engine.

By the numbers · Q1 2024 audit

What you actually ship to production.

The pricing tiers above are not marketing seats — they are footprint categories. These are the audited numbers from a Q1 2024 build of 1,200 customer sites using the same scene-graph compiler.

14.6KB

Median gzipped bundle across customer builds

Hard ceiling 18KB enforced by the Pro CI linter plugin.

144fps

Sustained render in production

Benchmarked across 12,000 concurrent DOM nodes on mid-tier Android.

38.2K

GitHub stars on the open-source core

MIT-licensed. 87% of shipped features originated as community proposals.

41,300+

Developers shipping with CodeAnimato

Across 162 countries. #1 Product of the Day on Product Hunt, April 2024.

Founded in 2021 by ex-Apple motion designer Mira Castellanos and former Cloudflare engineer Tomas Reiner. Backed by a $14M Series A from Sequoia Scout and First Round Capital. Maintained by 11 former engineers from Vercel, Framer, and LottieFiles.

Which tier fits your work

Three buyers, three briefs.

The matrix tells you what you get. This section tells you who actually buys it — and what they’re defending the line item against.

Pro

Senior frontend engineers shipping interactive sites.

You own the homepage, the docs site, or the marketing surface. You need the bundle to stay under 18KB, you need the timeline to hold at 144fps on a mid-tier Android, and you need the license to be clean enough that legal doesn’t push back. Pro is the right tier: commercial license, the CI bundle-budget guard, and the physics primitives that shipped in v4.0.

From $24/seat · month, billed annually.

Start a Pro trial

Studio

Design-engineering teams running a shared motion system.

You have a designer, three engineers, and a PM who all need to touch the timeline. Studio gives you the visual scene-graph editor, shared design tokens for easing curves, and the WebGPU scrubbing mode for design reviews. SSO and audit log are included so the IT review doesn’t stall the rollout.

From $96/seat · month, billed annually. Min. 3 seats.

Talk to Studio sales

Enterprise

Agencies and large design-system teams.

You’re rolling CodeAnimato out to multiple product teams and you need the procurement paperwork before the security review. Enterprise gives you a 99.99% uptime SLA, a sub-50ms timeline jitter guarantee written into the contract, a named TAM, a self-hosted runner, and SOC 2 Type II on file. We sign MSAs, DPAs, and custom indemnities.

Custom annual contract. Request a quote.

Request Enterprise docs

Procurement · legal · finance

Questions procurement usually asks.

Short, no-nonsense answers. If yours isn’t here, write to [email protected] and a human will reply within one business day.

Is the core open source? What exactly is paid?
Yes. The runtime, the scene-graph compiler, and all easing primitives are MIT-licensed on GitHub (38.2K stars). What you pay for in Pro and Studio is the commercial license clarity, the Studio timeline editor, the CI linter plugin, and support — not the engine itself. You can downgrade at any time and keep the core.
How does seat math work for Studio and Enterprise?
Studio is billed per seat, with a 3-seat minimum. Seats are assigned to a named user, not a machine — engineers can move between laptops without re-licensing. Enterprise uses a floating-seat model: a pool of seats is allocated to your org and assigned by your admin through SSO.
What’s in the Enterprise SLA, in writing?
99.99% uptime on the Studio cloud surfaces (timeline editor, shared workspaces, asset CDN), measured monthly. Sub-50ms timeline jitter on the published runtime, benchmarked against the agreed reference scene. Misses trigger service credits per the contract schedule.
Can we self-host and skip the SaaS entirely?
Yes for the runtime — it’s MIT, you always self-host the engine that ships to your users. Enterprise adds a self-hosted Studio runner so your team can use the visual editor against an internal registry. We sign DPAs and custom indemnities for the runner.
Do you invoice, and what are the payment terms?
Pro and Studio are billed annually by default, with NET-30 invoices and credit-card payment. Enterprise contracts are annual with NET-45 by default; we’ll negotiate terms on request. We can issue purchase orders, multi-year commitments, and pro-forma invoices for procurement teams.
What happens to our work if we cancel?
Your code keeps running — it’s MIT, it’s already on your CDN. Studio workspaces export to a portable JSON scene-graph format. We retain your account data for 30 days after cancellation in case you change your mind, then it’s purged from production and backups within 90 days.

The honest close

Start free. Grow into Pro when the project does. Move to Studio when the team does.

The free tier is the same 14.6KB engine that ships in Pro and Studio. There’s nothing to unlock, nothing to upgrade inside the runtime — you only pay when you outgrow the open-source license, the community support channel, or the single-seat workflow.

CodeAnimato Labs, Unipessoal Lda. · Rua da Prata 80, 1100-414 Lisboa, Portugal · [email protected] · +351 21 098 4477